We made kids want to learn.
Reading and flashcards earn gems that hatch a collection of buddies; real-life tasks parents set earn stars for real-world rewards. No ads, no loot boxes, nothing bought with real money — just learning, made irresistible.
A loop kids want to be in.
Most learning apps push kids to study. This one pulls them back on its own — because every bit of learning feeds a game they actually care about.
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Learn
Read a topic with voiceover, then lock it in with a flashcard deck.
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Earn gems
Reading and flashcards pay out gems. Earned only — never bought with money.
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Hatch buddies
Spend gems on mystery eggs and grow an ever-expanding collection of buddies.
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Climb the boards
Build streaks and ranks, and rise up the monthly and all-time leaderboards.
↻ …and the new buddy makes them want to learn again.
A growing world of buddies to hatch and raise.
Your child spends earned gems on a mystery egg, hatches it, and raises their buddy as they keep learning — from everyday friends to the legendary dragon. New buddies arrive over time, so there is always one more to discover.
- Fox
- Owl
- Turtle
- Penguin
- Bear Cub
- Bunny
- Cat
- Dog
- Panda
- Koala
- Hedgehog
- Frog
- Chick
- Hamster
- Duck
- T. rex
- Robot
- Lion
- Tiger
- Monkey
- Elephant
- Octopus
- Whale
- Parrot
- Unicorn
- Rocket
- Long-neck
- Mammoth
- Flying Saucer
- Dragon
The good part of games. None of the traps.
The reward loop exists for one reason: to make a child want to learn. It is deliberately built without every mechanic that makes parents distrust “fun” learning apps.
- No ads, ever
No advertising at any tier. Your child is never the product being sold.
- No pay-to-win
Gems, stars and buddies are earned by learning — never bought, so money buys no advantage.
- COPPA-compliant, age-rated
Built to children’s-privacy standards, with an age rating set by each app store.
- Parental controls & device linking
A PIN-gated dashboard, multi-child profiles, and progress synced across your devices.
- No loot boxes or gambling
Eggs are opened with earned gems, never money — there is nothing to gamble.
- No infinite feed
No endless scroll and no algorithm tuned to maximise screen time.
Gems and stars are scores, not currency — they have no cash value and can never be bought. Gems come from learning and unlock buddies; stars come from the real-life tasks you set and redeem for rewards you choose, like extra screen time. Set tasks, review progress, or switch rewards off entirely from a PIN-gated Parent Dashboard.
A real encyclopedia underneath the game.
1,000+ topics across 11 categories — each with voiceover narration and a hand-picked paired video. Readable before fluent reading, rereadable after. The fun is the hook; this is the substance.
The full Animals & Creatures category — 200+ topics — is free forever. From July 2026, an optional subscription with a 3-day free trial unlocks the rest of the library; every other feature, including the whole reward system, stays free.
- 1,000+
- Topics
- 11
- Categories
- 5–12
- For ages
Built by InitiateHub.
An independent software studio registered in Ireland. Encyclopedia: Kids Learning is our flagship — and we apply the same ad-free, privacy-first, no-dark-patterns standard to everything we make.
On iOS and Android. The motivation engine, the buddies, and 1,000+ topics.
Download →Classroom tools for educators — a separate product we’re building next.
Coming soon